Lux Absio Bervatum

Showing posts with label minecraft. Show all posts
Showing posts with label minecraft. Show all posts

Thursday, November 10, 2022

Render distance differences

Checking to see how different Minecraft render distances look on map view

Render distance: 20 chunks

Render distance: 32 chunks

Wednesday, November 9, 2022

Minecraft frivolities: a QR code

Finished a little project in Minecraft, a working QR code. Made it out of white wool and polished blackstone bricks since they seemed to have the best black/white contrast in map views. Built it across a large cave opening. Here are some in-game screencaps:



from the cave below

And some map views:


very zoomed-out, QR code circled in red

closer view

And here's a much wider map view at 1:1 scale (3025px × 1879px):

This is from my Minecraft world "mundo unopuntounoocho." Not that it matters, but the in-game coordinates for this build are -15,928, 68, 642 (xyz). I have a basic ID scheme for portals in that world; the one under the QR code is portal A-XIX and it connects to portal B-XIX with nether coordinates (N) -1,996, 65, 95.